Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

naidrox

5
Posts
A member registered Dec 15, 2023

Recent community posts

It doesn't require BD, that's the whole point of it. 

I only have a loose idea on Doom modding, so I'm not sure if I could help you right away. I'm still learning it myself, but I might reach out to you later.

There's an addon that adds Romero's maps to wadsmoosh afteir e1m4 and e1m8 respectively.

The playstation maps are included in UME and I believe work just fine with wadsmoosh, however that mod also adds a whole bunch of other stuff some may not like and unfortunately doesn't have a toggle menu.

To add maps, you'd have to edit the mapinfo files.

(1 edit)

I've done the line spacing trick, but set it to a middle spot of 16 instead of 14. This way the episodes aren't squished on top of each other as I didn't like that either.

I also used mvrck87's Sigil text fix and set "Disable Menu Clean Scaling" to off, as mentioned already by inferno999.

This solved all menu issues for me. It isn't really 1:1 to the pictures you've posted but it works for me.

Also, please note that the preview image was taken on an older version, before Sigil 2 came out and messed up the episode list.

EDIT: As it turns out, thie line spacing part was completely unnecessary. I scrolled down to the Vorpal Void post you mentioned and set the spacing back to 18. I managed to replicate the screenshot you've posted, and I prefer it this way too. It ssems like the disabled clean menu scaling is the only culprit here. The ForceList is by default in the most recent version of WadSmoosh.

Here's the new result I got (not a fullscreen screenshot btw):


Hey, I updated the community MIDI add-on to include:

- Replacements for duplicate tracks from The Ultimate Doom, including the entire Episode 4 from https://www.doomworld.com/vb/thread/120788 (this also includes a new track for E1M10 SEWERS.wad)

- TNT tracks from https://www.doomworld.com/forum/topic/121711-tnt-midi-pack-now-on-idgames/

BETRAY.wad uses the Doom 2 text screen music and since I haven't found anything made specifically for this level, it remains unchanged.

Download link: https://drive.google.com/file/d/1G0_52gykavKobkz0Xfgn_d7JT01Dr3Xg/view?usp=shari...

I did only some very quick testing, but it seems to work well. I'm fairly new to modding Doom, so if I fumbled something, please tell me right away.

Hey, I was browsing through comments here and I noticed there's a mention of SEWERS.WAD and BETRAY.WAD having support. Are any of the other console release wads (like Hell Gate, Mansion etc) also supported? I feel like that's something that should be clarified in the description, but it's mentioned neither here nor in the readme.